I've been experimenting recently with the Routing in reaper.
Everyone talks about how many possibilities it has, then they just use it for sidechaining, gating and traditional effects (for want of a better term)
I've been experimenting with some very 80s ideas, such as having drum hits launch monophonic sequences.
A complicated one I used was to have a snare drum launch a low sine wave, then have a kick drum to open the gate on the sub, this meant that when a kick followed a snare it was a big subby one, but when it was only a kick drum it was just the transient part.
I'm planning to use this to design a track where everything has an effect on something else, or triggers something else. Hopefully it'll be chaos, but understandably so. Almost like generative music I guess.
Taken that from a post in DubstepForum...
my question is how would one do these things in Logic... simple side chaining? running them through a sampler (please not i hate using multi instrument samplers)?
to carry the thread on too, what are you examples of complextity/ creativity in the studio?
for me ive taken on alot of projects with vocal work, and been experiementing with various fx such a heavier flangers and phases panning all over the place - getting some very nice vocal works from that, just having trouble mixing them all in place