Symmethree
Member
- Joined
- May 1, 2010
Symmethree - Killer Bee
http://soundcloud.com/symmethree/killer-bee
http://soundcloud.com/symmethree/killer-bee
technicaly it isnt bad.... but I dont enjoy it in any way.Jump Up should be dark,fast,with fat wobble and extra low and punchy sub bass... this is like journey into mind of bee that is A. Heavily dosed with alcohol and PCP and acid B. bored to death no offense,in some way its better than anything I ever made but composition,sub bass,wobble,bassline flow and whole sound is very very bad... it have no energy,I cant dance to it and thats why dnb was invented,to make thousand of people jump in ecstasy like there no tomorrow
just a personal thing i do to be honest if i work on a tune for a few hours and come back and listen to it and it aint vibing for me i move on to a new project just my style i supposeand almost what funkmod said... don't scrap it, just keep working on it!
ow yea, i'm sry
kinda new on this forum.
and tnx with the help guys!
i really appreciate it!!
i'ma make some new tunes with the things u guys said
big up! cheers
listen! sub bass part of wobble should be sine wave with 30-50% lfo amount of mid wobble.The mid wobble ( 200-5.000hz) should be from two or more oscilators,one lower square wave and higher single or multiple sawtooths( triangle is good too ) lowpass it and put some distortion into the sound Bitcrushing aka Resolution damage is especialy good when used in combination with format filering ( my favorite wobble technique,the famous Yeah wooble ) or anything that you find good.( try Ohmicide,very good distortion VST ) little bit of compression and EQ and you have decent starting sound,another step is to ad effects like delay phaser,reverb ( dont use reverb on sub ) and make everything variable by autonomation.Final product should have something like 40-60 autonomation lines.Make many different wobble sounds,so the bassline will have many colours