My First Reece

Sheer Kahn

Frequency Specialist
Joined
Jul 5, 2006
Location
KERNOW
After reading pretty much every post I found with the word 'reece' in it, I have finally managed to make a pretty decent bassline with no presets involved. I've been trying to do this for a long time but only managed to get wub-wub noises to sound OK.

This is only 96 bars of bass/drums/percussion because my PC can't handle running the whole project at once (ok, i need to resample all my VSTs, but really can't be arsed).


2:11, about 3MB @ 192kbps MP3

http://mastervolume.multiply.com/music/item/11

Any feedback/comments/beatdowns/etc. appreciated :teeth:

also if you're likin the sounds and wanna know how, I don't mind sharing some knowledge
 
Cheers mate

It's gettin there. It sounds a bit raw in places, I'm tryin to sort that out by bein a bit gentler on the filter sweeps/FX.

How I did it...

Firstly I read these threads:

http://www.dnbforum.com/showthread.php?t=24562&highlight=reece
http://www.dnbforum.com/showthread.php?t=23218&highlight=reece

I also read the Noisa and Black Sun Empire FAQs on the DOA forums (very good reading)

Once you've got a basic saw noise on the go, layer it up, or play it in chords or octaves or whatever until you get it makin them grimey phasing noises, then sample it.

Put the sample into 2 channels. One will be the sub-bass, the other will be the other frequencies.

You should filter the sub-bass channel down to around 40-120Hz (depends on your tastes, the tune, etc.) don't go crazy on the resonance, the sub-bass should just be a deep rumble when played on it's own. You can add distortion, and maybe a limiter, but it's best not to put modulation FX (phasers/flangers/chorus, etc.) on. Definatley no reverb or delay. EQ it gently, not too much boost on the bass.

On the other channel, you can add whatever FX you want (distortion, overdrive and flanger work well), but make sure that it's all filtered off around 150-250Hz with a HP filter. EQ is very important here - use your ears.

I find that if the levels are getting a bit high (they often do with distortion) it's better to resample than to compress/limit/etc.

To fatten the sound up, clone channels, or resample and distort/filter more and layer again, etc.

Keep on layering up and then resampling, add FX, layer, resample, etc. etc. It takes ages and ages but it's the only way.
 
Cheers!

I read a lot of your production-related posts matey, they seem to be of a consistently high quality. Big up! :builder:


If you could give it a listen sometime, I'd be mighty grateful of your opinion, sir.
 
Back
Top Bottom