What works for the drop in a song?

Discussion in 'Production' started by Neomind, May 8, 2012.

  1. Neomind

    Neomind Too many skulls!">:O

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    So I wrote this as a response in the feedback forum (new talent...) but thought it would be worth a post so here it goes, as for the question in the Title:

    It all has to do with psychoacoustics to me (and for MP3 encoders...),
    making a drop sound f-ing huge is just a matter of psychoacoustic comparition (i.e. what your brain compares too).
    Say, you're in a room with a level of sound of constant blabery (lets say constant 30db) and then suddenly someone speaks at you at like 40db
    because you were seem not to be paying him any attention (he was probably a douche) but at this point you look at him and start paying more attention to him (what a drop can do).
    If he spoke to at a 20db level he would mantain his douchery (i.e. you wouldn't listen to him - a drop would sound awfull and unperceived)
    but what if that guy, spoke to you at 40db when there was nobody in the room? well, you'd get scared as hell (explanatory video from total silence to...).

    So mixing this in a propper way with psychoacoustics we get: Make the intro lower than the main verses (not much lower), try to get the comparition point (the exact bars where the drop is) to me well differenciable. For example, people are more satisfied by stereo sounds (sounding more natural) and mid high freqs in a moderate way. Lowpassing the bars before the drop, making it mono, and then letting all the machinery come in TEH drop with many stereo stuff and a good stab of a good mellody will be much more likely to be a good drop (example, any skrillex or spor tune, stabs stabs stabs and mini drops all over the place).

    Oh and what works to me the best is working FIRST in the verse, then building the intro all around it, so at the same time I know how my tune's gotta drop and what it has to give to the ear, I build up new sounds to use in the second verse (after or in the bridge).

    After all, don't take this as any fact or else, it's just what I found all over the place and I'm no sound engineer... :)
    Hope this helps anyone out or makes anybody rages and replies with some more information on the topic.

    What works for you guys?

    TL;DR. Get out of here and go to the waffle! I even posted links to videos and wiki articles!!! :cry:
     
  2. d-low

    d-low I know you got soul

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    daamn dude whatever youve been smoking id like to try some :D

    :hagglers:

    ---------- Post added at 04:11 ---------- Previous post was at 04:05 ----------

    MIND=FUCK
     
    Last edited: May 9, 2012
  3. greenflydnb

    greenflydnb Member

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    Dudeeeee... what?!
     
  4. lostnthesound

    lostnthesound Burns Easily in the Sun

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    I find that applying gentle automation to both a hi pass & low pass filter (where the automation slightly attenuates the high's and low's) can create a similar affect. For example, when the "breakdown" occurs, the automation kicks in–slightly masking the highs and the lows of all the sounds/instruments. As the breakdown progresses, the automation begins to allow more of the frequencies to return (the automation "line" would be ascending). Once the "drop" occurs, the automation disengages and the full frequency spectrum returns, "tricking" the audience into thinking the track just received a punch of new energy.

    Cheers.
     
  5. greenflydnb

    greenflydnb Member

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    Oh my god... that is a sick idea man!!! :)
     
  6. lostnthesound

    lostnthesound Burns Easily in the Sun

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    Thanks greenflydnb! It's subtle tricks like frequency manipulation that can be a catalyst for the ebb & flow of a tracks energy.

    Cheers!
     
  7. msmith222

    msmith222 redbeard

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    why are you giving away all our secrets?!?!!? haha just kidding...
     
  8. Neomind

    Neomind Too many skulls!">:O

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    Nobody but him and you I understand so... at least that's what I tried to say.

    LoL...
     
  9. `Matt

    `Matt Member

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    I sometimes find a good way to make a drop sound heavy on a system is cut everything sharply below about 45-50hz as thats more a feeling than a sound. Then when your first drop comes in take that cut off and you get loads of extra sub that wasnt there before.