Untitled Jungle Tip: WIP

Messages
370
Likes
53
#1
https://soundcloud.com/https%3A%2F%2Fsoundcloud.com%2Fjunta-21st%2Fjuntipwipv2
Got a little bit more done on the tune since Friday; finished up the intro break, cut out a few hits, still haven't optimized a lot, started up the pads just an hour ago or whatnot, and will probably start on the basses tomorrow (probably not, probably just work on the break and the pad). Got a different break in mind for the main beat, incorporating the one right now but different.

Open to suggestions, wanna know if you guys are feelin' it. I'll wait until a good bulk more is done on it before updating again to avoid fatigue. L8r.
 
Last edited:

Thisisaero

New Member
Messages
26
Likes
3
#2
oh god work on that break, I see what you're trying to do but it just sounds like a mess - maybe stop the low pass filtering. if you're in ableton the warp feature is very good for the effect you're going for (or try dblue glitch)
 

Mason John

21st Junta
Messages
370
Likes
53
#3
^ So I should tame it down a little on the low ends? Or cut it out from some of the parts altogether? Yeah, it is a bit difficult for me atm, but that's handy advice. I'll try fixing it up a little tonight. Thnx mate.

EDIT: Looking into dblue glitch right now. That might just do the trick.
 
Last edited:

Thisisaero

New Member
Messages
26
Likes
3
#4
glitch usually inexplicably crashes my DAW so I tend not to use it but it's free and the retrigger function (if you modulate it alot) can pull off those goldie style jungle break glitches

what daw you in? I say take that filter completely off - or have it on a gradual envelope over the whole section
 

Mason John

21st Junta
Messages
370
Likes
53
#5
^You've likely not heard of it, but it's called MuLab. Has been 100% stable for me aside from overloads (you can set the CPU limits) and when too much memory is addressed to it, which I assume isn't the issue w/ the 64-bit version. Glitch hasn't given it any trouble so far.

I've been having a shitload of fun toying around w/ it dude; I'll be rebooting on this one pretty much from scratch and not jump straight to any heavy filter sweeping until l8r on, but messing w/ the program got me started on a whole different project I hope to throw some glitch-like sounds in here and there, no overdoing it. Appreciate the feedback!
 

Mania

i fukin wot m8
VIP Junglist
Messages
1,534
Likes
429
#6
You dont need to get rid of the filtering, just lower the resonance or mod level a bit. The thing that really stands out bad it the timing of a lot of the cuts. It sounds a bit to random and not very intentional, so get that right and you'll be on your way
 

Mason John

21st Junta
Messages
370
Likes
53
#7
^Thnx Mania; all play around w/ it tonight and work on the hit patterns. I hear side-chaining would probably help in that regard, but I'm a bit confused how to apply it properly. I'll get back to it one layer at a time and be more careful w/ the timing, definitely x3.
 
Top