Lots of people are useless with synths or too lazy to learn (I've been very lazy lately :teeth:) how to use one, so here's some tips on using samples in FL Studio.

<1> For a warping, techy bass, try using layers of filters. This can be done w/ the fl filter, though I would personally recommend the Antares filter.

<2> Try layering a bandpass with a lowpass and filter stabs in and out; however, don't record the automation. Instead, use the event editor and draw it using short stab notes, then filter in and outon the note so they are very quick filter sweeps at very rapid intervals.

<3> Reeces: I hear a lot of people simply use a blatant reece sample and sequence it. Try filtering it and layering it with other reeces. Try also layering the same reece twice, then detuning one by 1/4 of a semi-tone, then inverting the phase of the first one to create a phasing, sweeping reece. IF YOU DON'T DETUNE ONE WHEN YOU INVERT THE PHASE, THEY WILL CANCEL EACH OTHER OUT.

<4> In the misc settings of the FL Wrapper/Sampler, there is a portamento setting with a "mono" button, "porto" button, a porto dial, and a polyphonic setting for determining how many notes of polyphony to assign to the sample. Try setting the mono button and the porto button, then turning the dial up so the notes bend into each other. This will give the reece a more organic and natural feel, instead of boring notes that just sound like shit samples sequenced in the most basic sequencer (which does NOT give FL the credit it deserves).

<5> Fl Studio has a vast amount of audio editing tools build in compared to earlier versions. Start to use them, they will give you samples a more original sound. There is also an option to record audio, so do mad fucked-up things and record 'em. You never know what you might invent.

<6> Subtlety is a great thing with effects. FL has some effecs, granted they're not amazing, but they're ok a sufficient to make a professional sound. Use slight amounts of things like flange and chorus to brighten up your sounds.

<7> Also, try using the envelopes more. The FL sampler allows you to envelope the pitch, volume, and filter. You can also LFO the filter pitch and volume, so there is plenty to mash your sounds with.

<8> THE MIXER, people: You have a 64 channel, fully bussable mixer, and you can route channel to channel to channel, each with 8 insert VST fx, plus 4 send channel. Each channel has panning control, gain stereo expander, and 3 band parametric EQ. You can also record the output from any of those channels individually, or as a whole master output. You have the option to use any VST or DX plugin you chose, thus opening your options to mangle your sounds even more.

<9> Remember, having HQ samples to start with helps, though it isn't essential with today's restoration tools available. et to know your sampler fully though, i thas soooo many options.

Anyway, bit of a ramble, but FL Studio now stands up to be a promising and easy-to-use, affordably priced productiona nd recording/editing suite. I do, however, recomment an external app for mastering, such as Wavelab, etc., as FL does not have the tools necessary for Surround Sound editing, there are no 5.1 tools.

These aren't exact guidelines to making sick tracks, but they give some insight into using FL Studio as a proffessional audio editing and production suite.
Last edited: