Like in tv and ads etc, studio audiences, fx. Like the guy that laughs a bit hard at a joke sitting 10 rows back behind you slightly to the right, the rippled laughter and applause or the subtle outside noise that actually makes you turn and look over your shoulder. And this is wearing headphones, not on a surround system or anything.
Now I can get somewhere near it with pan, eq, reverb, filtering etc but nowhere near as dramatic, and especially not the sounds that come from behind the listener. How do they do it? (so that it translates to headphones?)
Now I can get somewhere near it with pan, eq, reverb, filtering etc but nowhere near as dramatic, and especially not the sounds that come from behind the listener. How do they do it? (so that it translates to headphones?)