Setting up drum busses or "group channels" in Cubase

Discussion in 'Production' started by Kdance, Nov 15, 2011.

  1. Kdance

    Kdance Member

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    How do you guys set up your drum channels? Do you mono your kicks? bass? ect .. ect..

    What all drums do you send to the drum buss?
     
  2. Freek

    Freek Lets get freeeeeeky

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    KICK + SNARE BUS
    OVERHEADS BUS
    BREAKS BUS
    BASS BUSES
    INTRO BUS (MUSICAL ELEMENTS)
    FX BUS
    RISERS BUS

    i do all my mixdowns in cubase and have found that this is what works best for me re bussing etc..

    The only channels that would be mono are the kick and the sub tbh, and sometimes the snare but depends what im goin for.
     
  3. Kdance

    Kdance Member

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    Thanks m8, i was just curious how everybody sets up their buses.

    I notice you say buses on bass, do you split the bass then send it to two separate buses?
     
  4. Freek

    Freek Lets get freeeeeeky

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    split each bass into 2 or 3 channels. process each one individualy then bus them to either 1 or 2 busses depending on how much processing i wanna do to the overall sound
     
  5. Kdance

    Kdance Member

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    Nice, i'm assuming that routing them all back to one bus with some compression glues the sound back together?
     
  6. H*product

    H*product Heavyweight product

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    i go for

    drums
    bass
    inst
    fx
    then pos voc or if theres another important inst it gets its own bus

    i seem to be doing less and less processing these days. mind you i have less and less time these days...
     
  7. logikz

    logikz I Am Not The King Staff Member

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    we dont group things very much before mixdown. but we usually do two or three weirdo sends that will invariably weird up a sound, or sexy it up if you will, heaps of multitap delay chorus lfo filter and whatever, then a little of that on something thats boring in the mix.
     
  8. Freek

    Freek Lets get freeeeeeky

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    Very good point forgot to mention this, i dont use busses or groups in the production/sequencing stage. Only on final mixdowns.