http://soundcloud.com/dnbforum-production-comp/sets/dnbforum-production-competition
All these people deserve some good hard critisim for their effort, and this is the place I encourage people to do it.
I'll go indepth with each track, give me time to get to them all, I'm going in order.
Track A: Seems like the beeps in the background are off beat, and don't fit all that well. Sounds like the high end is lacking in the mix, I would have preferred a more immense drop, the snare seems to be lacking a punch of an attack (which could be helped with an enveleop shaper) near 3:45 or so it seems to get messy with the bassline in a bad way, it's typical jump up so I won't slag on originality
Pros: It's got some nice rhythm going, and a good bassline I'd say and it sounds like it's be pretty nice in a club honestly. Keep it up, get more creative in the process.
Track B: That bassline sounds nonexistent to me, work on that low end. The kick drum should be centered, but the hats more stereo. It would be nice to hear the use of reverb on your hats, or drums in general, as it seems like that's the sort of feel you would go for, and you have lots of room in the mix and beats and such. Near the end, it was getting repetitive. You drums lacked presence in the mix in my opinion. I think more punch to the drums wouldn't hurt, as I could imagine it now with real hard hitting beats, and it wouldn't ruin the chill side to things.
Pros: Nice hihat pattern I would say, it's real chill and something fresh. A decent melody and creative use of that sample in the vox and misc. section (?) and it had a nice feel to it.
More coming up
All these people deserve some good hard critisim for their effort, and this is the place I encourage people to do it.
I'll go indepth with each track, give me time to get to them all, I'm going in order.
Track A: Seems like the beeps in the background are off beat, and don't fit all that well. Sounds like the high end is lacking in the mix, I would have preferred a more immense drop, the snare seems to be lacking a punch of an attack (which could be helped with an enveleop shaper) near 3:45 or so it seems to get messy with the bassline in a bad way, it's typical jump up so I won't slag on originality
Pros: It's got some nice rhythm going, and a good bassline I'd say and it sounds like it's be pretty nice in a club honestly. Keep it up, get more creative in the process.
Track B: That bassline sounds nonexistent to me, work on that low end. The kick drum should be centered, but the hats more stereo. It would be nice to hear the use of reverb on your hats, or drums in general, as it seems like that's the sort of feel you would go for, and you have lots of room in the mix and beats and such. Near the end, it was getting repetitive. You drums lacked presence in the mix in my opinion. I think more punch to the drums wouldn't hurt, as I could imagine it now with real hard hitting beats, and it wouldn't ruin the chill side to things.
Pros: Nice hihat pattern I would say, it's real chill and something fresh. A decent melody and creative use of that sample in the vox and misc. section (?) and it had a nice feel to it.
More coming up