Its sick my dude!
Only sad thing is the mixdown, sounds really muddy
This is dope! Really enjoyed this one!
I agree with Newcaise. But that's nothing you couldn't fix Something is eating all the space in the drop. Maybe a bit too much reverb or something like that.
Bring down the elements a bit so the drums can breathe. Also if your limiting, your tune shouldnt be at 0.0 db all the time. Give it space to breathe. Other than that EQ out frequencies you dont need from certain elements. Some tips that helped me. Hope it helps you aswellThanks guys, yeah I really need to work on my mixdowns for sure. Any tips?
Bring down the elements a bit so the drums can breathe. Also if your limiting, your tune shouldnt be at 0.0 db all the time. Give it space to breathe. Other than that EQ out frequencies you dont need from certain elements. Some tips that helped me. Hope it helps you aswell
Since mud in mixes comes from too many instruments playing in the same region you need to cut out those frequencies. But if you cut too harsh your mix will sound flat and thin. And you will kill some of the harmonics. Listen to your mix, and decide which instrument you want to occupy this region and slightly dip the other instruments in this region. This works well with eq visualizers.
That's basically how I do it, but I'm not an expert on this area
awesome work! crystal clear in sounds and well arranged!
hats and rides are too loud / upfront for me personally, sounds too bright overall imo.
what system are you? how did you get this track so loud without compromising clarity?
good work man !!
As mentioned before, the track could benefit from different instruments sitting a bit more in different frequencies, but another thing that could clear the track up a bit is to consider the harmonic balance (eq basically) in the stereo image. Especially high-frequency stuff like hi-hats can make a mix sound lopsided, if there's not a similar amount of the same frequencies in both the left and right channels. Though I don't think it's an actual problem in your mix, it's mostly just the high-freq percs being too loud. And yeah, maybe back down a bit with the compression. =)
Also: Is your kick a stereo sample? If it is, it's strongly recommended to make it mono in the bass range, so that the bass energy is shared equally by all speakers (and avoids any potential phase cancellations, if played in mono).
But that said, it's a really cool track, and I love the transitions between parts!
Pretty nice track man!! There is indeed a lot going on so maybe try to clean it up a bit, IMO the track is a little bit sharp to I'd cut some of the high frequenties
Drums are smooth and the bass is great! Great job!