New Jump up tune

Discussion in 'New Talent & Track Reviews' started by Robert G, May 22, 2010.

  1. Robert G

    Robert G Member

    Joined:
    Jan 9, 2009
    Messages:
    117
    Likes Received:
    0
    Last edited: May 30, 2010
  2. subprime

    subprime Dysjoint

    Joined:
    Feb 2, 2009
    Messages:
    3,087
    Likes Received:
    94
    Location:
    NZ
    That 'woah' vocal has to go at least, no? That was pretty bad.
    Dunno man, this was like one of escher's works, morphing from one thing (ok) to another (not) as it played out, even though it's actually the same fuckin thing....ah whatever.
     
  3. richie_stix

    richie_stix gomby plz

    Joined:
    Aug 14, 2008
    Messages:
    9,507
    Likes Received:
    298
    hmm... looks like subprime was kinda lost for a way to help too
     
  4. Robert G

    Robert G Member

    Joined:
    Jan 9, 2009
    Messages:
    117
    Likes Received:
    0
    Should i scrap it and start something new lol

    Which parts need more work?
     
    Last edited: May 23, 2010
  5. EvezDroppin

    EvezDroppin .

    Joined:
    Nov 16, 2008
    Messages:
    2,766
    Likes Received:
    36
    Location:
    Exeter
    drums sound weak, need serious beefing up. the constant bitcrusher isnt needed. and the bassline needs more variaton too
     
  6. Freek

    Freek Lets get freeeeeeky

    Joined:
    Nov 9, 2008
    Messages:
    3,112
    Likes Received:
    50
    Location:
    Kent, UK
    yea mate, i can see where u was going with this one. the drums are definately lacking punch. and im not one talk cos i over use it too but there is def way too much constant bitcrusher on there. u should maybe only use it on the main drop ie the eeyyy sound then maybe add a distorted reece to follow the bline but without bc on it.
     
  7. Robert G

    Robert G Member

    Joined:
    Jan 9, 2009
    Messages:
    117
    Likes Received:
    0
    Just uploaded a revised edition of my tune, still working on it daily, still havent added punch to the drums but i have got rid of the bit crusher, changed the synth up a bit, still working on more variations in the tune itself but feedback on how it's coming along would be appreciated.
     
  8. unknownelementz

    unknownelementz Elementz

    Joined:
    Dec 23, 2009
    Messages:
    74
    Likes Received:
    0
    Location:
    north east
    you need some serious wrk on yor drums, eq them propaly, place sum breaks underneath to giv it flow, luk on some computer music tutorials, i.e chase and status is gud, n so is xample and lomax, u cn find em on youtube. they r really helpful 4 anyone who is serious about making dnb
    keep at it!!!pzx
     
  9. Robert G

    Robert G Member

    Joined:
    Jan 9, 2009
    Messages:
    117
    Likes Received:
    0
    Cheers mate, i'm just on them drums now lol.
     
  10. Robert G

    Robert G Member

    Joined:
    Jan 9, 2009
    Messages:
    117
    Likes Received:
    0
  11. djklimaxx

    djklimaxx Member

    Joined:
    Apr 18, 2009
    Messages:
    58
    Likes Received:
    0
    Location:
    essex
    yeah sik tune but again the drums need beefin up abit and the bass doesnt need that constant disortion all the time,i dont know if its a bitcrusher or not but switch it around abit :D
     
  12. Robert G

    Robert G Member

    Joined:
    Jan 9, 2009
    Messages:
    117
    Likes Received:
    0
    You might have listened to the old version, i just updated the link, if it still sounds distorted its too much camelphat, i'll have to turn it down a bit, got no monitors at the minute so its hard to gauge stuff.