that drop needs to be lifted about 500 feet or so and slammed to the ground like maybe pull out the percussion until the bass actually drops. n use some sfx's it helps with the drop and added inbetween sounds fills it out more n makes it all cool.
Just checked your page, got some pretty rugged stuff in the player... I like "no name" best, the lfo/mod programming on that joint is on point. Some of the other stuff is a bit too abrasive for my ear, but well programmed. Stay up!