Drum & Bass Logic 'Bus' 'Sends' and Layering Kick/Snare Hits

Zian

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#1
Is there a basic workflow to layering kicks/snare hits?

i.e find one with good bass tones, one with good mid tones and one with good treble tones, then EQ out other unwanted frequencies, then compress and bounce?

How harsh does the EQ cut look on average?

Here I have an 808 kick, a fullish kick and a mid heavy one mixed, and three snares but I'm not getting what I'm after. (No compression, No EQ, Not bounced yet though)

https://soundcloud.com/http%3A%2F%2Fsoundcloud.com%2Fziandnb%2Fdrum-demo-not-a-track
Could be just practice and trying combinations but if I could get any pointers that would be great.

Also are bus's just triggers that don't play a sound? What's their purpose?

Cheers,
 
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#2
There's no hard and fast rules to layering drums. You may find a drum that's perfect out the box, you may only need to layer 2 or 10 (unlikely) its a case of rummaging through loads of samples until you find some that are complimentary. Then you can buss them together and process etc.
 

lostnthesound

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#4
Check out our template here on the forum. Do a search for "stepchild template," we have all the layered instrument channels bussed up for ease of use.

Cheers!
 
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