I've been studying a lot of tunes for ideas lately and have noticed most top producers like Spor, Noisia, Dirtyphonics, etc tend to have a lot of synth sounds layered throughout their tunes, which obviously gives their songs a rich, varied and interesting texture. Anyway, I wanna put this into practice, but it seems as though to achieve this result, I would have to have many VST's running at the same time playing different sounds and this would obviously overkill my CPU (Especially as my main synth of choice is Massive), so I just wondered what people's preferred method for doing this was. At the moment, with my VST synth sounds, I'm having to work on one, then once I'm happy with it, convert to Wav and begin on the next, but this an extremely irritating, confusing and slow method if I wanna go back and edit that sound in midi, plus, it involves having to make loads of save files for just one synth line. Anyway, I know there must be an easier way of doing it... Is a sampler an essential tool for this? I've only recently come across utilising samplers for producing and didn't realise how much control it actually gave you over audio files (Attack, Decay, etc...), but Cubase doesn't seem to have a built-in software sampler, so I'm guessing I'm gonna have to find a VST. Anyone know of any free ones out there? Anyway, thanks if you've managed to read this far, any help is greatly appreciated.