How can a sub sound completely like shit?

Saftstein

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#1
Whats up,

So i'm currently working ona tune. I usually work on my adams A3X and as they don't provide much sub frequencies i always check my tunes on other speakers with a sub woofer.
This time while listening to the tune the sub sounded absolutely fucked up on the sub woofer. It's just a raw solid sine sub straight out of massive. I thought it maybe doesn't fit with the rest of the tune but it also sounded like shit in solo. So what could be wrong with this sub? How can i fix it? How can i bring my sub well into my mixdown?

Cheers
 

Know One

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#3
Is your wavetable position nob on massive set all the way to the left to generate a pure sine wave? And it's just one oscillator to right?

:: sent from android with tapatalk ::
 

xiris

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#4
Make sure you don't have an effect on your sub & that its going out to the right bus n not getting hit with some random effect along the path?
 

Saftstein

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#5
out of key?

Side chain your sub to a ghosted Kick & Snare track.
I'm a 100% sure it's in key, but i will try to sidechain it, thanks!

Is your wavetable position nob on massive set all the way to the left to generate a pure sine wave? And it's just one oscillator to right?

:: sent from android with tapatalk ::
Yup, it's completely on the left side, it's a pure sine wave! And yup, just a single oscillator.

Make sure you don't have an effect on your sub & that its going out to the right bus n not getting hit with some random effect along the path?
Hmmm, no, i only have an EQ on it, with a low pass filter and a high pass filter that cuts the lowest frequencies (around 20kHz if i remember correctly)
 

Know One

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#6
Since it sounds fucked up also in solo, a clip might help people determine the issue.

Is massive still running the sub? Or did you bounce it down and then run it through a samler?
 

TinnitusD&B

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#7
You can't go that wrong with a sine wave in massive so something is activated that you don't want to be.

Check your voicing and any of your Unisono Spread parameters as well as your routing settings.

If you can't be bothered with that then note down all the parameters you've set on your sub i.e. envelope attack time and any modulation you've added then delete it all and start again with a fresh canvas.
 

-agu-

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#8
What eq you're using? If it's not linear phase eq, remove it. Also there's not much point in having a lowpass filter on a pure sine sub, unless Massive is one of these synths have that "click" on the sub, no matter what you do with ADSR settings.
 

Know One

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#9
What eq you're using? If it's not linear phase eq, remove it. Also there's not much point in having a lowpass filter on a pure sine sub, unless Massive is one of these synths have that "click" on the sub, no matter what you do with ADSR settings.
I hate that click.... I run into that myself. What the hell is that click anyway?

:: sent from android with tapatalk ::
 

Know One

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#11
too much attack on the envelope
Yea, that was my first thought as well. But some synths can have a really short attack and not get the click, others seem to click a lot more with a pure sine wave. So much that once you adjust the attack to the point of not clicking, the initial punch of the sub is all but lost.

:: sent from android with tapatalk ::
 

RUSSLA

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#12
just add a quick pitch envelope to overcome that loss of punch. 1 octave usually does it

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[MENTION=99608]Know One[/MENTION]
 

-agu-

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#14
The wave being triggered at a phase other than 0. It can only really be heard with sinewaves.
Makes me wonder are there just errors on some synths because for example, I get that click with ES2 on Logic which doesn't even have an option to mess with the phase at least to my knowing.
 

Know One

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#18
OSC start, top right, choose hard or soft
Were this in massive? I know there's a section to trigger the LFO from the same spot everytime, but not sure about the phase. I more of a button pusher and nob twister (that's what he said, lol) than someone with mass knowledge on routing and inner works of a synth. But I'm working on it.... I know a lot more than I did when I started.
 

miszt

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#19
how sure are you that its not the room causing the sub to sound bad? standing waves are a common problem with small studios, they can boost/kill a sub completely, if you don't have a treated room, check on headphones to make sure its balanced, and use the spectral analyser to make sure you have a nice gentle curve, and no spikes/dips in the sub...that's the best you can do without room treatment


Makes me wonder are there just errors on some synths because for example, I get that click with ES2 on Logic which doesn't even have an option to mess with the phase at least to my knowing.

no it happens with all synths, it depends on the length of the note and the phase start position, usually the phase will start at Zero, which is fine, as long as the note is the right length so that it is back at Zero when the note starts again, otherwise you get an instant drop from whatever position its at, back to Zero, causing a click - the best way to deal with this is to ensure the envelope is set correctly, make sure that the note goes back to Zero at the end (make the Decay or Release short), and starts at Zero when it starts (usually does by default - check the Oscillator Retrigger settings, set to note) - this problem often comes up when people don't leave gaps between their notes, and don't have the Decay set short enough to bring it back to Zero before the next note plays

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Were this in massive? I know there's a section to trigger the LFO from the same spot everytime, but not sure about the phase. I more of a button pusher and nob twister (that's what he said, lol) than someone with mass knowledge on routing and inner works of a synth. But I'm working on it.... I know a lot more than I did when I started.
Envelope is what you are looking for, ADSR, make sure the Relase is short

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edit - Release should not necessarly be short, depends on the sound you are going for, you need to find the balance between the envelope shape you want for your sound, and making sure its clean, tweeking the Attack, Decay and Release until you find the sweet spot for the sound you want
 
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