Help with mixing jump up!!

Discussion in 'Drum & Bass' started by keelan, Oct 10, 2016.

  1. keelan

    keelan New Member

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    Hi, I need help mixing jump up d&b.I dont know how to get both drops matched together on a set of cdjs.Do i need to count untill the drop on every track or is there a special way i dont know about?

    Thaks Keelan
     
  2. Gloxxy

    Gloxxy I SNORT COAL

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    You need to count bars. Jump up is formulaic. The phrases in Jamp Ap go in 16 bars. Learn the structure of your tunes and double dropping will come naturally.

    The standard structure of a Jamp Ap tune is 32 bars intro > Drop > 32 bars > Change up > 32 bars > Breakdown (16 or 32 bars) > Drop > 32 bars > Change up > 32 bars > end of tune.
     
  3. keelan

    keelan New Member

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    Okay,Thank you very much
     
  4. Dannyboy93

    Dannyboy93 EL CAPITAIN

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    DON'T DO IT!!!

    NO ONE MIXES JUMP UP, DIED WITH DUBSTEP AND METHADRONE IN 2009

    TRY MIXING GABBA, DANCEHALL AND TRAP, THATS WHERE THE COOL KIDS AT THESE DAYS

    also when you are mixing tunes try beat matching them as well, not all tunes are the same tempo and to double drop tracks you need to have them at the same bpm so it is locked in and stays locked in, and pick tunes that go together, 2 tunes may sound like bangers on their own but sounds a mess together, can't just double drop jump up, all about selection (like killers don't die >>> Mr Happy >>>>> Glock and loaded >>>> timewarp) have fun! :2thumbs:
     
  5. RUSSLA

    RUSSLA DNBF Monarch

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    Grab a program like Virtual DJ so you can understand how the waveforms translate into different parts of the tune. Will help when you get on the decks. But generally 16 bars equates to roughly 22 seconds, then 44, 1.06, 1.28 etc so you get to know these times which make it easier in the long run.
     
  6. BIG C

    BIG C Member

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    drop the incoming track on about 2.11 of track on the deck and bobs your uncle...

    Nearly every jump up track has the same structure so you can't go wrong..