Evasion- Payback Time (jump up/ drumstep) Feedback appreciated!

Discussion in 'New Talent & Track Reviews' started by prettyherb, Jan 3, 2012.

  1. prettyherb

    prettyherb O I

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    Yeepz guys, it would be nice if you checkout my new one, and give me some feedback, negative or positive...

    It's a mix between drumstep and jump up. Samle is from 'Taken'.

    http://soundcloud.com/evasionbe/payback-time-wip

    Oops it's easier this way :)



    Give me some feedback and enjoy!!!
     
  2. Mr Fletch

    Mr Fletch aka KRONIX

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    Once it drops I can hardly hear the kick drum at all, it needs to be cleverly EQ'd so it cuts through your bass, alternatively use some sidechaining to help it. I'd also maybe at a little delay and reverb onto that vocal, sounds way too dry right now.

    Good job though mate, the bass is hench
     
  3. MARKLAR

    MARKLAR International Tracksuit Salesman

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    pretty much what fletch says
    bass is cool

    ive used that sample in 2 tunes aswell.lol
     
  4. prettyherb

    prettyherb O I

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    Oooh... When i watched the movie i was like: This is a sample i can use for tracks and no one knows it. Now I've heard it in a hardstyle track also...

    But tnx for the feedback you and fletch, i'll work on it!
     
  5. prettyherb

    prettyherb O I

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    Hmm the sub is sidechained to the kick atm. I'll try to sidechain it better. And what do you mean with 'so it cuts through your bass'?

    grtz
     
  6. prettyherb

    prettyherb O I

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  7. neddez

    neddez Member

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    he means so you wont have a cluttered low end which will sound muddy,

    the tail on your snare sounds a little long
     
  8. prettyherb

    prettyherb O I

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    Hmm, i'm on it!
     
  9. subprime

    subprime Dysjoint

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    Yeah first thing is to sort out the kick. Don't forget to leave some high end on it, the snap or presence. Or layer something snappy over top...
     
  10. Mr Fletch

    Mr Fletch aka KRONIX

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    Sorry for the late reply lol

    Yeah, basically put a spectral analyzer on your kick drum channel and find out where it's peaking (Usually around 90 - 130hz) put a small, sharp boost in that area, no more than a couple db. Then go to your bass channel, and notch out those same frequencies from your bass. This way, your bass isnt using any of the frequencies that your kick needs to punch through the bass
     
  11. Neomind

    Neomind Too many skulls!">:O

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    sorry Mr Fletch, but I gotta REFUSE this, cause that won't give the needed presence to the kick, it will actually make the low freq come up and still not much noticeable presence for DAT KIK.
    presence is usually in the highs, you may layer a high passed kick with more attack on top of this or just getting the attack, you can also EQ the one you have by adding more highs. Try out and train your ears to get a kick you like! :)