drum programming

Discussion in 'Production' started by dnbk0d3fr33k, Jul 15, 2006.

  1. dnbk0d3fr33k

    dnbk0d3fr33k dnbkodefreek

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    Can someone explain to me the process of drum programming and what step is it in the production phase....

    ....I think that made sense:crazy:
     
  2. sook

    sook Member

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  3. Fes Rock

    Fes Rock Nothing..........

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    EQ each skice seperately.
    infact reading that last thread [sook]
    to each is own....everyone seems to make it happen with there own method. Sure maybe you want your tunes to sound like Subfocus/Pendulum, but as beginers?

    just put your heart innit, you'll get it:cowbell:
     
  4. sook

    sook Member

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    uhhh......
    no....

    want my drums to be like
    phace, c4c, kemal, teebee, break,
    (and before anyone mentions it i do know
    teebee doesnt really compress his beats)

    check some of my tunes out...
    www.myspace.com/sookdnb

    dont really sound anything like


    .... i hope
     
  5. Fes Rock

    Fes Rock Nothing..........

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    I wasnt impliying your tunes sounded like that.
    just seems to be the new black??>
    Gots to have soul:orly:

    added myspace:beers:
     
  6. xen

    xen ...innit

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    Drum sequencing is allllll about layering. Start off by working to make a basic beat, and slowly - and CAREFULLY - layer your snares, kicks, try to get the frequencies spread across the spectrum for a more even sound.

    The intricate little inbetweeny-sounds (hihats, shuffles, incidental hits etc) are what give the rhythm texture and variation, and that's when you can go nuts and zoom right to 1/16th beat level and slightly nudge hihats to add a bit of syncopation.

    I've not done anything like that for a long time now, and tbh I'm feeling the need to go nuts and make a track with an incredibly-detailed drum sequence. Trick is, getting the right samples to start with ;)
     
  7. Dru-Stylus

    Dru-Stylus Member

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    I find the best syncopations come from even subtler nudges. like delay a ghost snare by a dotted 1/64th or some shit. If you line up a classic funk break on a grid you'll definitely see some major unquantized shit going down that often is just a few ms off beat. Makes all the difference in the world tho.