I am currently working on my old track(decided to rework it) and i need some help with making a proper bass. I have been experimenting with zeta2+ for bass making purposes and i quite like the simplicity of this program. So i designed a bass and i can hear vaguely the type of sound in the background which i really love but the problem is that i can´t highlight this part(to make it more audible). I have tried eq-ing and compressing but the results are not impressive though. This makes me think that the problem must be sought rather in the wave format of this bass e.g which type of waves i have combined together. At the moment this bass sounds heavy on the lows but my ideal would be to stress the mids and slightly highs while having a decent low-end too. Seems quite a challenge. As i lack deeper knowledge in sound engineering i came here to discuss and find ideas.
How to achieve the result i want? Have been contemplating about it for a while and my idea is to combine rather saw waves with just a little sine, play around with transpose(seems that +5 and -5 are working pretty well to add crunchiness to the bass) and cutoff filter. What do you think?
How to achieve the result i want? Have been contemplating about it for a while and my idea is to combine rather saw waves with just a little sine, play around with transpose(seems that +5 and -5 are working pretty well to add crunchiness to the bass) and cutoff filter. What do you think?