Press play on your song and turn your monitor screen off and just listen with your ears and a notepad and a pen
and then just write down what you want to add to the tune thats missing while its playing
You will figure it out
take some element of your track (snare? a 1-shot fx?) and send it to a huge reverb. sample the tail when it has almost faded out and loop it. this will add a really subtle air in your track, with the advantage that your chosen element will blend in extremely well all of a sudden.
havent tried this yet but will tonite.. get a fairy long sample of moody movie audio, something quite varied (atmos/hits/fx). Send it reverbs and delays quite wet. Use the reece trick on the sampler of "Sample start to velocity". So each time you hit a key with different velocity a different atmos stab will be triggered.
There is something about a professional track.... Like something you can not hear and still fills the void a scream. Like putting ear plugs in, going under water, or the deafening quite of a snow fall. I suspect these are very low harmonics in production. Although I am not quite sure. Someone who can do this well is bad ace. Also john mistz is staring do do this. I have tried finding this out before and failed. When I find the answer I will tell everybody but until then I am in the dark with the rest of us.How do you give a tune depth, atmosphere and noise? Such as making a tune not feel so "empty" or "spacey?"
Any other way besides pads and such?