Cheesy tune :)

Discussion in 'New Talent & Track Reviews' started by stigma, May 20, 2013.

  1. stigma

    stigma Member

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    Hey guys,
    I'm making a tune for a videogame my mate is working on. Please comment on mixing, structure etc. overall
    Thanks in advance! :) Cheers!
     
  2. Street Deacon

    Street Deacon Member

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    Does this game induce seizures? This tune is madness, I love it! I think the overall mixing and structure is good for a video game, has a bit of a build and then that amen drops and it turns to utter chaos (in a good way). Make sure that it's seamless where it ends and starts so it can be looped cleanly. I can totally picture this in a 2d retro action game.
     
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  3. stigma

    stigma Member

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    Yep, that's what it's about! Glad you liked it!:)
     
  4. JimpaDirt

    JimpaDirt Vettvilling

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    The longer saw notes could be brought down a bit I recon. It feels like that synth and the fast arpeg-glitchy one interfere a bit with each other. It is very distorted and messy but that's given for this type of stuff. Other than that I really enjoy listening to stuff like this. Like old megaman and such!
     
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  5. subprime

    subprime Dysjoint

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    Yeah, not sure about the second synth, you could find something better I reckon, or maybe low-pass it. Liking it nearer the end with the subby bass line, and some more glitches like right at the end of the track.
     
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  6. Neomind

    Neomind Too many skulls!">:O

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    Turn the gain dooown! It's over limited! Other than that it's quite good.
    My advice is to work on the mixdown without limiters and watch out for the clipping!
     
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  7. stigma

    stigma Member

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    I'll see what I can do with it:)
    Will do!

    Thanks for the feedback guys! Much appreciated :)