so the song ive been working on and posted here earlier this week is (in my eyes) complete. First tune ive fully completed and id love to hear what you think of it. cheers if you listen!
your drums are really nice and so is your bass, but the drop is too 'sudden' because the pad sound is still going and stops abruptly... try to highpass it or turn op the wet on the reverb, so the pad disappears when the reverbed kick at 0:43 hits
overall great tune, really dark
Nice sounds tight mixdown etc, but the track itself is quite boring in my opinion I actually wanted to stop listening after 1.10 / 1.20 or so.
This reminds me of Dubba Jonny And for the track:...but the drop is too 'sudden'...
i like it man, think its quite sick, bass is really sick, and the drums are clean! the reversed rise u have in amongst the break, u should bring down in voluume, only a minor thing, the part after the inital drop with the steppy drums, i think you need to change that tho
listening through .... i think if you had a more live feel in your drums and some lo passed buildup before the drop at 44 ish. the crash cymbal i think should just be played at the drop and impact points and there should be massive reverb on it. the hats feel too mechanical and don't groove. id like to hear more of that atmosphere coming back in around 1:30 and id like to hear a buildup from 1:30 to 1:52 then continue the buildup more openly, cut everything out at 2:00 and have that pause you have at 2:10 there. again i think you overuse the crash. should use some filters at 3:00 and have some reverb on the reese and some risers. if you have a drum vst you should open up a metal kit and lay down maybe a fill after the pause back into it at 4:05. again having more atmosphere coming in and out if you restructured it to keep it interesting. I really like the track otherwise i wouldn't be this specific. the guy above said it gets boring and i think thats true cause it sounds like you're focusing on certain things and still haven't brought the track together so it keeps the identity of the track, like its its own world from the beginning to end. you might shorten it by a minute and see if you could change up some drum patterns and have more complex turnarounds like playing switches and moving the rides.
hope this helps you. track feels a little too polished you might dirty the drums with a limiter and boost. i really like fabfilters limiter.
The production is very clinical, I like it. T