GoldenGinge
Member
- Joined
- Aug 7, 2011
Hey guys could anybody link me to a guide or tell me how to construct some bongo/ percussion breaks for my drums?
Cut Loop > Process > Sampler> Sequence [Velocity / Time adjustments]
/\ This. To add, don't be afraid to make some of those hits a bit off beat, it will really enhance/humanize the groove.
Also, you can try taking a loop, slicing it up and assigning each hit to it's own mono channel. Then use some light panning (making sure not to duplicate the pan setting from one channel to the next) on each hit to "spread" the kit out a bit.
Finally, make sure to EQ out any offending frequencies that are clashing with you main hits (Kick, Snare, etc.).
Cheers.
Yeah, but if you use the method I posted above, you could pan the hits in the sampler so there wouldn't be a need for multiple tracks.
Wouldn't you have to use a multi-output sampler in order to adjust each hit on an individual level?
If you have a sampler that contains only one output, how would you control each individual hit's attributes (EQ, pitch, pan, etc.) rather than applying it to the lot?
No, for example, in the edit window of Logic's EXS24 (Stereo), you can load multiple samples and have full control their respective volume, panning and even fade in/out times.
I pretty much answered this above, but for EQing (processing) I did mention to use this chain.
Cut Loop > Process > Sampler> Sequence [Velocity / Time adjustments]
Apologies man, I totally see what you're saying now!
Basically, you make the changes to each sample within the edit window/table of the EXS24 to adjust their attributes...pretty sneaky...and quite genius actually.
+1. I don't know how in the the hell I've managed to never notice the column that is clearly labeled volume/pan...